Strength
10
 
Perception
1
 
Endurance
8
 
Charisma
4
 
Intelligence
8
 
Agility
5
 
Luck
4
 
Action Points
75
 
Carry Weight
250
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
5.0
 
Skill Points
18
 
Barter
12
 
Big Guns
20
 
Energy Weapons
6
 
Explosives
6
 
Lockpick
6
 
Medicine
35
 
Melee Weapons
39
 
Repair
20
 
Science
35
 
Small Guns
14
 
Sneak
14
 
Speech
12
 
Unarmed
20
 
Level 1
ST 10 PE 1 EN 8 CH 4 IN 8 AG 5 LK 4
Medicine, Melee Weapons, and Science
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