Strength
10
 
Perception
8
 
Endurance
10
 
Charisma
2
 
Intelligence
4
 
Agility
9
 
Luck
8
 
Action Points
83
 
Carry Weight
250
 
Critical Chance
13%
 
Dmg Resist
18%
 
Hit Points
400
 
Melee Damage
5.0
 
Skill Points
14
 
Barter
24
 
Big Guns
40
 
Energy Weapons
34
 
Explosives
36
 
Lockpick
60
 
Medicine
75
 
Melee Weapons
36
 
Repair
75
 
Science
75
 
Small Guns
37
 
Sneak
69
 
Speech
24
 
Unarmed
60
 
Ant Sight
Auto Expert
Barkskin
Bloody Mess
Booster Shot
Comprehension
Covert Ops
Finesse
Ghoul Ecology
Hematophage
Intense Training (3)
Iron Fist (3)
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Superior Defender
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 8 PE 6 EN 8 CH 1 IN 3 AG 7 LK 7
Repair, Medicine, and Science
Level 2
Sneak +5 (25), Lockpick +7 (25), Unarmed +1 (23)
Intense Training (ST)
Bobblehead (Intelligence)
Level 3
Lockpick +5 (30), Unarmed +5 (30), Repair +1 (30), Barter +1 (9), Science +1 (30), Medicine +1 (30)
Intense Training (EN)
Level 4
Lockpick +3 (33), Unarmed +5 (35), Repair +5 (35), Barter +1 (10)
Comprehension
Ant Sight
Auto Expert
Barkskin
Booster Shot
Covert Ops
Ghoul Ecology
Pitt Fighter
Hematophage
Power Armor Training
Punga Power!
Rad Regeneration
Superior Defender
Wired Reflexes
Xenotech Expert
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 5
Sneak +3 (40), Unarmed +3 (50), Science +2 (45), Medicine +6 (46)
Iron Fist
Level 6
Science +5 (50), Medicine +9 (55)
Toughness
Big Book of Science => Science +2 (52)
Big Book of Science => Science +2 (54)
Big Book of Science => Science +2 (56)
Big Book of Science => Science +2 (58)
Big Book of Science => Science +2 (60)
D.C. Journal of Internal Medicine => Medicine +2 (57)
D.C. Journal of Internal Medicine => Medicine +2 (59)
D.C. Journal of Internal Medicine => Medicine +2 (61)
Level 7
Sneak +10 (50), Unarmed +4 (54)
Iron Fist
Level 8
Unarmed +1 (55), Repair +4 (49), Science +5 (65), Medicine +4 (65)
Iron Fist
Tumblers Today => Lockpick +2 (52)
Tumblers Today => Lockpick +2 (54)
Tumblers Today => Lockpick +2 (56)
Tumblers Today => Lockpick +2 (58)
Tumblers Today => Lockpick +2 (60)
Duck and Cover! => Explosives +2 (34)
Duck and Cover! => Explosives +2 (36)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (38)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (40)
Pugilism Illustrated => Unarmed +2 (57)
Pugilism Illustrated => Unarmed +2 (59)
Dean's Electronics => Repair +2 (51)
Dean's Electronics => Repair +2 (53)
Dean's Electronics => Repair +2 (55)
Dean's Electronics => Repair +2 (57)
Dean's Electronics => Repair +2 (59)
Dean's Electronics => Repair +2 (61)
Chinese Army: Special Ops Training Manual => Sneak +2 (52)
Chinese Army: Special Ops Training Manual => Sneak +2 (54)
Chinese Army: Special Ops Training Manual => Sneak +2 (56)
Chinese Army: Special Ops Training Manual => Sneak +2 (58)
Chinese Army: Special Ops Training Manual => Sneak +2 (60)
Lying, Congressional Style => Speech +2 (22)
Nikola Tesla and You => Energy Weapons +2 (34)
Paradise Lost => Speech +2 (24)
Tales of a Junktown Jerky Vendor => Barter +2 (24)
Level 9
Unarmed +1 (60), Repair +3 (64), Science +5 (70), Medicine +5 (70)
Intense Training (AG)
Level 10
Repair +11 (75), Science +3 (73)
Finesse
Level 11
Sneak +7 (69), Science +2 (75), Medicine +5 (75)
Bloody Mess
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