Strength
5
 
Perception
7
 
Endurance
5
 
Charisma
5
 
Intelligence
6
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
20
 
Big Guns
16
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
40
 
Medicine
20
 
Melee Weapons
16
 
Repair
30
 
Science
20
 
Small Guns
41
 
Sneak
50
 
Speech
20
 
Unarmed
16
 
Educated
Gun Nut
Swift Learner
Level 1
ST 5 PE 7 EN 5 CH 5 IN 6 AG 5 LK 7
Sneak, Small Guns, and Lockpick
Level 2
Small Guns +5 (41), Lockpick +5 (40), Speech +4 (20), Repair +2 (25)
Gun Nut
Level 3
Sneak +9 (40), Repair +5 (30), Medicine +2 (20)
Swift Learner
Level 4
Sneak +10 (50), Barter +4 (20), Science +2 (20)
Educated
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