Strength
7
 
Perception
7
 
Endurance
5
 
Charisma
1
 
Intelligence
7
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
15
 
Big Guns
16
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
30
 
Medicine
30
 
Melee Weapons
20
 
Repair
50
 
Science
20
 
Small Guns
50
 
Sneak
35
 
Speech
8
 
Unarmed
16
 
Gun Nut
Level 1
ST 6 PE 7 EN 5 CH 1 IN 7 AG 7 LK 7
Repair, Small Guns, Sneak
Bobblehead (Strength)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Bobblehead (Repair)
Level 2
Small Guns +10 (50), Barter +7 (15)
Gun Nut
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