Strength
10
 
Perception
10
 
Endurance
9
 
Charisma
10
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
300
 
Critical Chance
14%
 
Dmg Resist
20%
 
Hit Points
600
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Better Criticals
Bloody Mess
Chem Resistant
Chemist
Child at Heart
Commando
Comprehension
Contract Killer
Cyborg
Finesse
Grim Reaper's Sprint
Intense Training
Lady Killer/Black Widow
Lawbringer
Life Giver
Nerves of Steel
Ninja
Quantum Chemist
Rad Absorption
Rad Resistance
Robotics Expert
Scrounger
Silent Running
Strong Back
Swift Learner
Toughness
Level 1
ST 5 PE 5 EN 6 CH 5 IN 9 AG 6 LK 4
Lockpick, Melee Weapons, and Speech
Level 2
Lockpick +16 (45), Speech +1 (30), Explosives +1 (15), Melee Weapons +1 (30)
Swift Learner
Bobblehead (Intelligence)
Bobblehead (Luck)
Level 3
Sneak +3 (20), Small Guns +3 (20), Speech +4 (35), Explosives +1 (17), Science +5 (30), Melee Weapons +4 (35)
Lady Killer/Black Widow
Ant Sight
Level 4
Sneak +2 (22), Small Guns +5 (25), Science +13 (43)
Comprehension
Big Book of Science => Science +2 (45)
Chinese Army: Special Ops Training Manual => Sneak +2 (24)
D.C. Journal of Internal Medicine => Medicine +2 (27)
Dean's Electronics => Repair +2 (27)
Duck and Cover! => Explosives +2 (21)
Grognak the Barbarian => Melee Weapons +2 (37)
Guns and Bullets => Small Guns +2 (27)
Lying, Congressional Style => Speech +2 (37)
Nikola Tesla and You => Energy Weapons +2 (19)
Pugilism Illustrated => Unarmed +2 (19)
Tales of a Junktown Jerky Vendor => Barter +2 (17)
Tumblers Today => Lockpick +2 (50)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (19)
Level 5
Sneak +6 (30), Small Guns +3 (30), Energy Weapons +1 (20), Unarmed +1 (20), Repair +3 (30), Science +5 (50), Big Guns +1 (20)
Child at Heart
Level 6
Sneak +5 (35), Small Guns +5 (35), Speech +3 (40), Explosives +4 (25), Medicine +3 (30)
Toughness
Level 7
Sneak +10 (45), Small Guns +5 (40), Medicine +5 (35)
Bloody Mess
Level 8
Sneak +3 (48), Small Guns +3 (43), Lockpick +3 (53), Science +3 (53), Medicine +8 (43)
Strong Back
Big Book of Science => Science +2 (55)
Chinese Army: Special Ops Training Manual => Sneak +2 (50)
D.C. Journal of Internal Medicine => Medicine +2 (45)
Dean's Electronics => Repair +2 (32)
Duck and Cover! => Explosives +2 (27)
Grognak the Barbarian => Melee Weapons +2 (39)
Guns and Bullets => Small Guns +2 (45)
Lying, Congressional Style => Speech +2 (42)
Nikola Tesla and You => Energy Weapons +2 (22)
Pugilism Illustrated => Unarmed +2 (22)
Tales of a Junktown Jerky Vendor => Barter +2 (19)
Tumblers Today => Lockpick +2 (55)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (22)
Level 9
Small Guns +5 (50), Science +5 (60), Medicine +10 (55)
Rad Resistance
Level 10
Small Guns +10 (60), Energy Weapons +3 (25), Barter +1 (20), Melee Weapons +1 (40), Medicine +5 (60)
Finesse
Level 11
Sneak +5 (55), Energy Weapons +5 (30), Science +10 (70)
Intense Training (LK)
Level 12
Sneak +5 (70), Energy Weapons +5 (35), Lockpick +5 (60), Melee Weapons +5 (45)
Silent Running
Big Book of Science => Science +2 (72)
Chinese Army: Special Ops Training Manual => Sneak +2 (72)
D.C. Journal of Internal Medicine => Medicine +2 (62)
Dean's Electronics => Repair +2 (34)
Duck and Cover! => Explosives +2 (29)
Grognak the Barbarian => Melee Weapons +2 (47)
Guns and Bullets => Small Guns +2 (62)
Lying, Congressional Style => Speech +2 (44)
Nikola Tesla and You => Energy Weapons +2 (37)
Pugilism Illustrated => Unarmed +2 (24)
Tales of a Junktown Jerky Vendor => Barter +2 (22)
Tumblers Today => Lockpick +2 (62)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (24)
Level 13
Sneak +3 (75), Energy Weapons +8 (45), Lockpick +3 (65), Repair +1 (35), Explosives +1 (30), Melee Weapons +3 (50), Big Guns +1 (25)
Robotics Expert
Level 14
Energy Weapons +5 (60), Lockpick +5 (70), Speech +1 (45), Melee Weapons +9 (59)
Cyborg
Level 15
Sneak +5 (80), Repair +5 (40), Melee Weapons +10 (69)
Lawbringer
Level 16
Small Guns +1 (63), Lockpick +7 (77), Repair +3 (43), Melee Weapons +9 (78)
Better Criticals
Big Book of Science => Science +2 (74)
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
D.C. Journal of Internal Medicine => Medicine +2 (64)
Dean's Electronics => Repair +2 (45)
Duck and Cover! => Explosives +2 (32)
Grognak the Barbarian => Melee Weapons +2 (80)
Guns and Bullets => Small Guns +2 (65)
Lying, Congressional Style => Speech +2 (47)
Nikola Tesla and You => Energy Weapons +2 (62)
Pugilism Illustrated => Unarmed +2 (26)
Tales of a Junktown Jerky Vendor => Barter +2 (24)
Tumblers Today => Lockpick +2 (79)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (27)
Level 17
Small Guns +5 (70), Lockpick +5 (84), Speech +3 (50), Repair +5 (50), Science +1 (75), Medicine +1 (65)
Action Boy/Girl
Level 18
Small Guns +5 (75), Lockpick +4 (88), Repair +5 (55), Barter +1 (25), Science +5 (80)
Chem Resistant
Level 19
Small Guns +5 (80), Energy Weapons +2 (64), Repair +5 (60), Science +8 (88)
Adamantium Skeleton
Level 20
Energy Weapons +4 (68), Unarmed +1 (27), Speech +5 (55), Repair +8 (68), Explosives +1 (33), Big Guns +1 (28)
Grim Reaper's Sprint
Big Book of Science => Science +2 (90)
Chinese Army: Special Ops Training Manual => Sneak +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (67)
Dean's Electronics => Repair +2 (70)
Duck and Cover! => Explosives +2 (35)
Grognak the Barbarian => Melee Weapons +2 (82)
Guns and Bullets => Small Guns +2 (82)
Lying, Congressional Style => Speech +2 (57)
Nikola Tesla and You => Energy Weapons +2 (70)
Pugilism Illustrated => Unarmed +2 (29)
Tales of a Junktown Jerky Vendor => Barter +2 (27)
Tumblers Today => Lockpick +2 (90)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (30)
Bobblehead (Lockpick)
Bobblehead (Science)
Level 21
Energy Weapons +5 (75), Unarmed +1 (30), Speech +3 (60), Repair +5 (75), Barter +3 (30), Medicine +3 (70)
Ninja
Level 22
Energy Weapons +3 (78), Speech +7 (67), Repair +5 (80), Medicine +5 (75)
Quantum Chemist
Level 23
Speech +11 (78), Barter +5 (35), Medicine +3 (78), Big Guns +1 (31)
Chemist
Level 24
Unarmed +5 (35), Repair +8 (88), Barter +3 (38), Big Guns +4 (35)
Life Giver
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (80)
Dean's Electronics => Repair +2 (90)
Duck and Cover! => Explosives +2 (37)
Grognak the Barbarian => Melee Weapons +2 (84)
Guns and Bullets => Small Guns +2 (84)
Lying, Congressional Style => Speech +2 (80)
Nikola Tesla and You => Energy Weapons +2 (80)
Pugilism Illustrated => Unarmed +2 (37)
Tales of a Junktown Jerky Vendor => Barter +2 (40)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (37)
Bobblehead (Repair)
Level 25
Unarmed +3 (40), Explosives +4 (41), Barter +5 (45), Big Guns +8 (45)
Contract Killer
Bobblehead (Endurance)
Level 26
Unarmed +3 (45), Explosives +9 (50), Barter +5 (50), Big Guns +3 (50)
Commando
Bobblehead (Agility)
Level 27
Unarmed +5 (50), Explosives +5 (55), Barter +5 (55), Big Guns +5 (55)
Nerves of Steel
Level 28
Small Guns +2 (88), Energy Weapons +1 (81), Unarmed +8 (58), Explosives +3 (58), Barter +3 (58), Big Guns +3 (58)
Rad Absorption
Tales of a Junktown Jerky Vendor => Barter +2 (60)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (60)
Pugilism Illustrated => Unarmed +2 (60)
Duck and Cover! => Explosives +2 (60)
Nikola Tesla and You => Energy Weapons +2 (83)
D.C. Journal of Internal Medicine => Medicine +2 (82)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
Guns and Bullets => Small Guns +2 (90)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Lying, Congressional Style => Speech +2 (82)
Level 29
Unarmed +5 (65), Explosives +5 (65), Barter +5 (65), Big Guns +5 (65)
Scrounger
Level 30
Unarmed +4 (75), Explosives +2 (75), Big Guns +14 (85)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Speech)
Bobblehead (Unarmed)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Duck and Cover! => Explosives +2 (89)
Duck and Cover! => Explosives +2 (91)
Duck and Cover! => Explosives +2 (93)
Duck and Cover! => Explosives +2 (95)
Duck and Cover! => Explosives +2 (97)
Duck and Cover! => Explosives +2 (99)
Duck and Cover! => Explosives +2 (100)
Paradise Lost => Speech +2 (100)
Pugilism Illustrated => Unarmed +2 (87)
Pugilism Illustrated => Unarmed +2 (89)
Pugilism Illustrated => Unarmed +2 (91)
Pugilism Illustrated => Unarmed +2 (93)
Pugilism Illustrated => Unarmed +2 (95)
Pugilism Illustrated => Unarmed +2 (97)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (89)
Tales of a Junktown Jerky Vendor => Barter +2 (91)
Tales of a Junktown Jerky Vendor => Barter +2 (93)
Tales of a Junktown Jerky Vendor => Barter +2 (95)
Tales of a Junktown Jerky Vendor => Barter +2 (97)
Tales of a Junktown Jerky Vendor => Barter +2 (99)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (97)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (99)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
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