Strength
7
 
Perception
5
 
Endurance
9
 
Charisma
3
 
Intelligence
7
 
Agility
6
 
Luck
3
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
320
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
10
 
Big Guns
45
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
15
 
Medicine
20
 
Melee Weapons
40
 
Repair
50
 
Science
20
 
Small Guns
61
 
Sneak
20
 
Speech
10
 
Unarmed
25
 
Comprehension
Educated
Gun Nut (2)
Level 1
ST 7 PE 5 EN 9 CH 3 IN 7 AG 6 LK 3
Small Guns, Repair, and Melee Weapons
Level 2
Small Guns +4 (40), Energy Weapons +1 (15), Lockpick +1 (15), Repair +2 (40), Explosives +1 (15), Science +1 (19), Melee Weapons +2 (35), Medicine +2 (20), Big Guns +3 (25)
Gun Nut
Level 3
Sneak +4 (20), Small Guns +4 (49), Unarmed +3 (25), Science +1 (20), Melee Weapons +5 (40)
Gun Nut
Level 4
Small Guns +6 (55), Repair +5 (50), Big Guns +6 (31)
Educated
Level 5
Small Guns +6 (61), Big Guns +14 (45)
Comprehension
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