Strength
10
 
Perception
2
 
Endurance
10
 
Charisma
2
 
Intelligence
2
 
Agility
4
 
Luck
10
 
Action Points
73
 
Carry Weight
250
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
5.0
 
Skill Points
12
 
Barter
11
 
Big Guns
42
 
Energy Weapons
11
 
Explosives
11
 
Lockpick
11
 
Medicine
11
 
Melee Weapons
42
 
Repair
11
 
Science
11
 
Small Guns
15
 
Sneak
15
 
Speech
11
 
Unarmed
42
 
Level 1
ST 10 PE 2 EN 10 CH 2 IN 2 AG 4 LK 10
Unarmed, Melee Weapons, and Big Guns
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