Strength
5
 
Perception
2
 
Endurance
5
 
Charisma
2
 
Intelligence
10
 
Agility
10
 
Luck
6
 
Action Points
85
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
9
 
Big Guns
15
 
Energy Weapons
9
 
Explosives
9
 
Lockpick
9
 
Medicine
40
 
Melee Weapons
15
 
Repair
25
 
Science
40
 
Small Guns
25
 
Sneak
25
 
Speech
9
 
Unarmed
30
 
Level 1
ST 5 PE 2 EN 5 CH 2 IN 10 AG 10 LK 6
Medicine, Science, and Unarmed
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