Strength
6
 
Perception
6
 
Endurance
8
 
Charisma
5
 
Intelligence
5
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
3.0
 
Skill Points
15
 
Barter
15
 
Big Guns
22
 
Energy Weapons
33
 
Explosives
32
 
Lockpick
27
 
Medicine
39
 
Melee Weapons
17
 
Repair
15
 
Science
34
 
Small Guns
15
 
Sneak
25
 
Speech
15
 
Unarmed
21
 
Thief (2)
Level 1
ST 6 PE 6 EN 8 CH 5 IN 5 AG 5 LK 5
Science, Medicine, and Energy Weapons
Level 2
Energy Weapons +1 (33), Science +4 (34), Medicine +9 (39), Big Guns +1 (22)
Thief
Level 3
Explosives +15 (32)
Thief
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