Strength
5
 
Perception
6
 
Endurance
7
 
Charisma
6
 
Intelligence
3
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
13
 
Barter
17
 
Big Guns
19
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
32
 
Medicine
11
 
Melee Weapons
15
 
Repair
11
 
Science
26
 
Small Guns
34
 
Sneak
19
 
Speech
17
 
Unarmed
19
 
Level 1
ST 5 PE 6 EN 7 CH 6 IN 3 AG 7 LK 6
Science, Lockpick, and Small Guns
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