Strength
5
 
Perception
5
 
Endurance
9
 
Charisma
5
 
Intelligence
9
 
Agility
5
 
Luck
2
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
13
 
Big Guns
21
 
Energy Weapons
13
 
Explosives
28
 
Lockpick
13
 
Medicine
21
 
Melee Weapons
13
 
Repair
46
 
Science
21
 
Small Guns
76
 
Sneak
13
 
Speech
13
 
Unarmed
21
 
Gun Nut (2)
Level 1
ST 5 PE 5 EN 9 CH 5 IN 9 AG 5 LK 2
Small Guns, Explosives, and Repair
Level 2
Small Guns +19 (52)
Gun Nut
Level 3
Small Guns +19 (76)
Gun Nut
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