Strength
2
 
Perception
7
 
Endurance
6
 
Charisma
4
 
Intelligence
10
 
Agility
4
 
Luck
7
 
Action Points
73
 
Carry Weight
170
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
1.0
 
Skill Points
20
 
Barter
14
 
Big Guns
33
 
Energy Weapons
35
 
Explosives
35
 
Lockpick
20
 
Medicine
26
 
Melee Weapons
10
 
Repair
26
 
Science
26
 
Small Guns
14
 
Sneak
14
 
Speech
14
 
Unarmed
18
 
Level 1
ST 2 PE 7 EN 6 CH 4 IN 10 AG 4 LK 7
Explosives, Energy Weapons, and Big Guns
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