Level 1
ST 7 PE 5 EN 7 CH 6 IN 5 AG 5 LK 5
Big Guns, Speech, and Lockpick
Level 2
Lockpick +5 (35), Science +10 (25)
Intense Training (ST)
Level 3
Repair +5 (20), Medicine +10 (25)
Intense Training (ST)
Level 4
Lockpick +5 (40), Speech +1 (33), Barter +3 (20), Big Guns +6 (40)
Educated
Level 5
Lockpick +10 (50), Repair +3 (23), Science +5 (30)
Intense Training (EN)
Level 6
Speech +7 (40), Repair +2 (25), Science +5 (35), Big Guns +4 (46)
Bloody Mess
Level 7
Repair +5 (30), Barter +5 (25), Medicine +4 (29), Big Guns +4 (50)
Toughness
Level 8
Lockpick +2 (52), Science +5 (40), Medicine +1 (30), Big Guns +10 (60)
Strong Back
Level 9
Lockpick +8 (60), Medicine +10 (40)
Scrounger
Level 10
Lockpick +5 (65), Repair +5 (35), Science +5 (45), Big Guns +3 (63)
Finesse
Level 11
Lockpick +5 (70), Speech +10 (50), Repair +3 (38)
Size Matters
Level 12
Lockpick +5 (75), Repair +2 (40), Barter +5 (30), Science +5 (50), Big Guns +1 (79)
Life Giver
Level 13
Lockpick +5 (80), Repair +3 (43), Science +5 (55), Medicine +5 (45)
Robotics Expert
Level 14
Lockpick +10 (90), Barter +5 (35), Science +3 (58)
Adamantium Skeleton
Bobblehead (Big Guns)
Bobblehead (Lockpick)
Level 15
Repair +6 (49), Science +12 (70)
Rad Resistance
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Speech)
Bobblehead (Explosives)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Unarmed)
Bobblehead (Energy Weapons)
Bobblehead (Melee Weapons)
D.C. Journal of Internal Medicine => Medicine +1 (58)
Lying, Congressional Style => Speech +1 (63)
Tales of a Junktown Jerky Vendor => Barter +1 (48)
Big Book of Science => Science +1 (83)