Strength
6
 
Perception
4
 
Endurance
4
 
Charisma
6
 
Intelligence
6
 
Agility
9
 
Luck
6
 
Action Points
83
 
Carry Weight
210
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
190
 
Melee Damage
3.0
 
Skill Points
16
 
Barter
17
 
Big Guns
13
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
30
 
Medicine
27
 
Melee Weapons
17
 
Repair
32
 
Science
17
 
Small Guns
38
 
Sneak
23
 
Speech
17
 
Unarmed
13
 
Intense Training
Level 1
ST 6 PE 4 EN 4 CH 6 IN 6 AG 8 LK 6
Small Guns, Lockpick, Repair
Bobblehead (Medicine)
Level 2
Energy Weapons +7 (20), Lockpick +2 (30), Explosives +7 (20)
Intense Training (AG)
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